RGB 1st Games Programming Conference: Red for Indie Edition
The RGB 1st Games Programming Conference: Red for Indie Edition is a game tech conference for independent game developers.
Our goal for the first edition is to gather game developers from Switzerland and Auvergne-Rhône-Alpes region for a day of talks and networking.
Location: Octagon
Dates: October 28th 2023
Schedule:
- Welcome: 8:30am-9:30am CEST
- Opening keynote: Elias Farhan: 9:30am-10:00am CEST
- Tom Avatars: Crafts and synesthesia: making a video-game album and its concert version: 10:00am-10:45am CEST
- Florian Golesti: Unreal Gameplay Ability System - Showcase: 10:45am-11:30am CEST
- David Stark: Procedural Map Generation in Airships: Conquer the Skies: 11:30am-12:15am CEST
- Lunch break: 12:15pm-1:30pm CEST
- Nicolas Regnault: Game architecture: empowering designers to create a small dense simulated open world: 1:30pm-2:15pm CEST
- Julien Revel: A minimalistic but flexible AI and scenario system for Unity: 2:15pm-3:00pm CEST
- Coffee break: 3:00pm-3:30pm CEST
- Oleg Loshkin: Overview of Audio for Video Games: 3:30pm-4:15pm CEST
- Sébastien de Graffenried: Designing a UI system from scratch: 4:15pm-5:00pm CEST
- Closing keynote: Elias Farhan: 5:00pm-5:30pm CEST
- Evening show by Tom Avatars: starting from 6:00pm CEST
Speakers:
Supported by: